Today I managed to decompress and display every compressed graphics tileset. The decompression of these tilesets (99 in total) takes nearly a minute so the decompressed graphics are stored in the project file. The progress of the decompression is shown when a new project is created.
Next step: Finding the map palette data and display the tilesets with the appropriate colors.
A few general words about the editor:
My goal is to make everything editable and to make the editor as user friendly and easy to handle as possible. I think it's very useful to have an early user feedback.
So my goal is to upload a preliminary version that can handle the following:
- Display all the graphics with their appropriate palettes
- Users can edit the tilesets
- Tilesets can be compressed and are written back to the ROM file
Think this could take some time to achieve but I will keep you updated with the progress step by step :)


