Samstag, 2. April 2016

Move & Edit Events

It's now possible to change the location of events & exits on a map in the editor. I also implemented a first way to edit the events and write it back to the ROM. The first results look promising.
I changed the NPCs text and location in the following screenshots:



4 Kommentare:

  1. Yay text editing! Is it all event-based, though, or is there a list of every string, like FF3USME? That's what I'm more used to.

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  2. At the moment it's all event-based because all text boxes are part of the event script code. But I think I will include a tool that lists all the text in the game and let's you edit it. So I think this would make it much easier for people who just want to edit the text ;)

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  3. How about text speed and color, as well as transitions (whether the box waits for input or closes / moves on to next text box after an amount of time)? I believe that's standard for most of the text, but never could confirm that all the text uses the same formatting for those control codes.

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  4. Hi Andrew,
    text speed and color and transitions can already be displayed in the editor but it's not yet possible to edit these properties. But it's just a matter of time until this is also possible ;)
    The control codes are the same for all text boxes.

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