I fixed the writing of the correct sprite palettes which was wrong for several maps (e.g. Euro):
I uploaded a new version of the editor (0.5.2) with this bugfix:
GaiaTheCreator 0.5.2
Sonntag, 7. Oktober 2018
Dienstag, 2. Oktober 2018
GaiaTheCreator v0.5.1
I finally released the promised bug fix version 0.5.1. I know that there are still many things not working properly but I'm working on things. In the future I will do more releases with smaller changes so you can always see the development and give me feedback ;)
Here are the main changes of the new version:
- Improved display of maps
- Improved project open/close handling
- Added new tile type: sink through
- Added damage flag for events
- Added display and editing of world map movements
GaiaTheCreator 0.5.1:
https://www.dropbox.com/s/dschqrl69p9ay6n/GaiaTheCreator%280.5.1%29.zip?dl=0
The following screenshots show the progress in the display and editing of the Euro map where several issues have been fixed:
Here are the main changes of the new version:
- Improved display of maps
- Improved project open/close handling
- Added new tile type: sink through
- Added damage flag for events
- Added display and editing of world map movements
GaiaTheCreator 0.5.1:
https://www.dropbox.com/s/dschqrl69p9ay6n/GaiaTheCreator%280.5.1%29.zip?dl=0
The following screenshots show the progress in the display and editing of the Euro map where several issues have been fixed:
Freitag, 10. August 2018
World Map Movements (1)
Thanks to the great efforts of Raeven0 I was able to add the display of world map movements to the editor.
Each movement consists of several movement steps with specific movement speeds and duration (if you need more information, you can read the analysis of Raeven0 in the comments of the last post).
The plan is to visualize each movement on the world map in the editor since it is difficult to edit a movement simply with the parameters themselves.
Here is the current map movement display in the editor:
I added these arrows manually with paint just to show you how this could look in the future. I think it should also be possible to let these arrows be arranged by the user to simplify the whole thing.
What do you think of it?
Each movement consists of several movement steps with specific movement speeds and duration (if you need more information, you can read the analysis of Raeven0 in the comments of the last post).
The plan is to visualize each movement on the world map in the editor since it is difficult to edit a movement simply with the parameters themselves.
Here is the current map movement display in the editor:
I added these arrows manually with paint just to show you how this could look in the future. I think it should also be possible to let these arrows be arranged by the user to simplify the whole thing.
What do you think of it?
Dienstag, 3. Juli 2018
Bug fixes
Hey there, since some of you (rightly) claimed that there are some bugs / faulty maps in the latest version, I think I will do some bug fixes to make release 0.5 more stable before I move on to new features (event editor).
I will concentrate my bug fixes on the following topics:
- Map editor
- Display of maps/sprites
- Open/Close project
I already fixed the display of some maps after the map table gets written.
As an example, the world map is displayed correctly now and can be fully edited:
Mittwoch, 6. Juni 2018
New Tile Type: Sink Through
Freitag, 11. Mai 2018
Damage Flag
Sorry for the long absence of news, I will try to increase the number of updates again ;)
I found the damage flag that decides whether an object can be attacked and whether the player gets damaged by touching the object.
As an example I set this flag for the jug carrying woman in South Cape:
I will now focus more on the object data and further enhance the event editor to make it finally possible to edit events and write them back to the ROM.
I found the damage flag that decides whether an object can be attacked and whether the player gets damaged by touching the object.
As an example I set this flag for the jug carrying woman in South Cape:
I will now focus more on the object data and further enhance the event editor to make it finally possible to edit events and write them back to the ROM.
Sonntag, 11. Februar 2018
GaiaTheCreator v.0.5.0
After some further stabilization, you can download the latest version of the editor. And you don't need to install it anymore, you can directly execute the GaiaTheCreator.exe. Let me know if there are any problems running the editor.
Here are the most important changes:
- Added resize function for the maps
- Added sprite editing
- Impoved map/sprite compression routine
- Added write of the map data table
https://www.dropbox.com/s/wnx6op4kg4hghdb/GaiaTheCreator%280.5.0%29.zip?dl=0
My next goal will be the improvement of the event editor.
Here are the most important changes:
- Added resize function for the maps
- Added sprite editing
- Impoved map/sprite compression routine
- Added write of the map data table
https://www.dropbox.com/s/wnx6op4kg4hghdb/GaiaTheCreator%280.5.0%29.zip?dl=0
My next goal will be the improvement of the event editor.
Abonnieren
Posts (Atom)












