The HUD and font grahpics are now displayed correctly. These where the only tilesets left that didn't look fine. The reason for this was the different format (2BPP instead of 4BPP). I still need to find the corresponding 2BPP palettes.
NOTE: There is a problem with the latest version of the editor that I uploaded recently. The program doesn't run after it is installed. I couldn't find a solution for this problem yet but I'm working on it.
Freitag, 27. Juni 2014
Samstag, 21. Juni 2014
Menu Background Speed + v.0.0.1.1
The scrolling speed of the clouds in the item menu can now be changed. The background is divided in 11 parts and every part has it's independent scrolling speed. Another big thanks goes to lytron who discovered it: http://pantalytron.com/blog7.php/sympathy-for-the-manafreak-2
Additionally I uploaded a new version of the editor which can be downloaded here: https://www.dropbox.com/s/8b53wuryed67dpv/GaiaTheCreator%20%280.0.1.1%29.zip
New features:
- Edit item names, item descriptions and item handlers (not all of them are displayed correctly yet)
- Rename data identifiers (e.g. for tilesets or items)
- Change the speed of the background in the item menu
My next tasks will be to improve my knowledge of the 65188 assembler and Geiger's Snes9X Debugger. Sooner or later I will hopefully be able to search for data in the rom by myself so that lytron doesn't have to do everything by himself :)
Additionally I uploaded a new version of the editor which can be downloaded here: https://www.dropbox.com/s/8b53wuryed67dpv/GaiaTheCreator%20%280.0.1.1%29.zip
New features:
- Edit item names, item descriptions and item handlers (not all of them are displayed correctly yet)
- Rename data identifiers (e.g. for tilesets or items)
- Change the speed of the background in the item menu
My next tasks will be to improve my knowledge of the 65188 assembler and Geiger's Snes9X Debugger. Sooner or later I will hopefully be able to search for data in the rom by myself so that lytron doesn't have to do everything by himself :)
Freitag, 6. Juni 2014
Edit Items Part 2 - Item Handlers
The item handlers for each item can now be chosen from a list. So it's possible to change the effect of an item to the effect of another item.
As an example I canged to item handler of the red jewel to the item handler of the item "Will".
The evidence that it works just fine: I can read the Will when I use a Red Jewel in South Cape.
As an example I canged to item handler of the red jewel to the item handler of the item "Will".
The evidence that it works just fine: I can read the Will when I use a Red Jewel in South Cape.
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