I completely reworked the sprite handling in the editor. Each sprite consists of several frames which can be switched now. A single frame can be used by several sprites.
As a result sprite editing is fully functional now!
Here are some quick edit examples:
1)
2)
With this improtant progress I think the next release of the editor will be sooner than expected ;)
Looking good! Did you find the way used to choose where the fisherman will appear? Will this kind of stuff be available in the editor to get a random appearance of a character somewhere?
AntwortenLöschen(or maybe it's too specific)
Hi King Kadelfek,
AntwortenLöschenyou can already edit the place for any event. But the random appearance of the fisherman is in a separate data set that I haven't completely figured out yet.