Freitag, 8. Februar 2019

Room-Clearing Rewards + GaiaTheCreator 0.5.5

After I ignored the data sets for quite a long time, I investigated the room-clearing reward table and was able to add it to the editor. As an explanation, the room-clearing award is the status updgrade which is received when you beat all enemies in a single room.

The table contains a reward value for every map.
These are the possible rewards:

Value
Description
0
No reward
1
HP (Power)
2
STR (Strength)
>= 3
DEF (Defense)


You can try the treasure chest and room-clearing rewards editing in the latest release 0.5.5:
https://www.dropbox.com/s/gp100nw4jytwe7o/GaiaTheCreator%280.5.5%29.zip?dl=0

Mittwoch, 6. Februar 2019

Edit Treasure Chests

With the help of DontBaguMe, I was able to add treasure chest editing to the editor!
The treasure chest editor is part of the map editor just like the event and exit editor.
You can change the item which can be found in the treasure chest as well as if the fanfare music is played when the chest is opened.



Sonntag, 3. Februar 2019

Illusion of Gaia Randomizer

Recently, a new promising project in the field of IoG hacking was started by DontBaguMe:
An Illusion of Gaia Randomizer!

Check out his blog for all information and progress information:
https://iogr.home.blog/

DontBuMe already made a great progress in ROM data research which in return helped myself in building the editor. So iI think both of us will continue to benefit from each other in the future.


Mittwoch, 30. Januar 2019

GaiaTheCreator v0.5.4

You can now try out the reworked event, exit and map editor in version 0.5.4:

https://www.dropbox.com/s/n0zlh4itxjpm9th/GaiaTheCreator%280.5.4%29.zip?dl=0

Note: The event command editor is not available in this version because it is currently under massive construction ;)

Donnerstag, 3. Januar 2019

Event & Exit Editor Reworked

First of all, happy new year to everyone!
I reworked the event and exit editor to enhance the usability. Up to now, both editors opened in a separate window if you want to edit an event or an exit on a map. Now they are fully integrated in the map view, just like the map editor itself. The events and exits can't be made visible with a map filter checkbox anymore. They appear now automatically if the correspnding editor is selected with the TabControl right to the map. I also unified the map tools for all editors and they appear below the map now.

The "new" event editor:

The "new" exit editor:



This rearrangement was necessary since I decided to move the event script editor completely to the  tab "Events". The event script editor will be my next big construction area so there will be new posts dedicating to the editor soon.
And I will upload a new version of the editor with the new event and exit editors the next few days after a little bit of stabilization work ;)

Donnerstag, 22. November 2018

GaiaTheCreator v0.5.3

I completely reworked the map data table handling to fix some of the errors that occured when you change a map and export a ROM. There are still many issues but I think I found a way to fix this issues bit by bit.

You can dowload the latest version here:

GaiaTheCreator5.3



Sonntag, 7. Oktober 2018

Export of sprite palettes + GaiaTheCreator 0.5.2

I fixed the writing of the correct sprite palettes which was wrong for several maps (e.g. Euro):



I uploaded a new version of the editor (0.5.2) with this bugfix:

GaiaTheCreator 0.5.2