I improved the display of the maps by considering the tileset offset bit which is part of the tileset data. This bit signals which part of a large tileset (Size = 0x4000 Bytes instead of 0x2000 Bytes) is to be used for a specific tile.
As a result, some maps look much better now, some of them can be seen in the following screenshots with a comparison of the old and new look.
Edward's Castle Old:
Edward's Castle New:
Inca Ship Old:
Inca Ship New:
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